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Author: Ardfern

Games Workshop FY21 revenues soar 31% to over £350m

On this episode of Talking Shop I’m joined by Alain Bejjani—former Group CEO of Middle East retail giant Majid Al Futtaim, and author of the definitive new book, NEXT: Leading Through the New Realities. Drawing on his childhood in war-torn Beirut, and his experience steering a $9.5bn dollar retail and lifestyle empire through a global pandemic, Alain brings an unmatched perspective on leadership under pressure. Today, we break down his crisis survival playbook for retailers operating in distress. We discuss why resilience must always outpace efficiency, the four assets a brand must protect at all costs, and how to turn macro-turmoil into a long-term direction that scales.

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Games Workshop Group, the creator of Warhammer, saw group revenues soar 31% year-on-year to £353.2m for the year ended 30 May 2021.

The Nottingham-based miniature wargames provider also reported a 68.8% spike in FY21 profit before tax when compared to the previous year.

The company’s trade operation consisted of 55% of total sales, with retail and online sales totalling 20% and 25% respectively.

While this represented a 6% rise in online sales as a percentage of total group sales during the period, retail sales as a percentage fell by 9%.

This was largely impacted by government restrictions, and a net global store closure of eight at the group, with the UK’s number of shops dropping from 140 to 138 during the period.

Kevin Rountree, CEO at Games Workshop, said: “After a tough year we are delighted that the Warhammer hobby and Games Workshop are in great shape; thanks to everyone involved and thanks to everyone that continues to keep us safe and well.”

Earnings per share also climbed to 372.7p, a year-on-year increase of over 70% from FY20’s 218.7p.

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